added dmx light fixtures and applying texture on light from scene capture

This commit is contained in:
2025-12-12 17:07:26 +02:00
parent 485b18d567
commit 01f35526ec
11 changed files with 69 additions and 0 deletions

View File

@@ -113,3 +113,56 @@ DefaultFrameRate=(Numerator=24,Denominator=1)
[/Script/NDIIO.NDIIOPluginSettings]
bBeginBroadcastOnPlay=True
[/Script/DMXProtocol.DMXProtocolSettings]
+OutputPortConfigs=(PortName="OutputPort1",ProtocolName="Art-Net",CommunicationType=Broadcast,bAutoCompleteDeviceAddressEnabled=False,AutoCompleteDeviceAddress="192.*",DeviceAddress="10.3.3.31",DestinationAddress="None",DestinationAddresses=((DestinationAddressString="10.3.3.255")),bLoopbackToEngine=False,LocalUniverseStart=1,NumUniverses=1,ExternUniverseStart=1,bIsExternUnivereStartEditable=False,Priority=100,Delay=0.000000,DelayFrameRate=(Numerator=25,Denominator=1),PortGuid=113BD0304F0500A965A6E5A0ECC5D52F)
SendingRefreshRate=44
+FixtureCategories=Other
+FixtureCategories=Strobe
+FixtureCategories=Moving Mirror
+FixtureCategories=Moving Head
+FixtureCategories=Matrix/Pixel Bar
+FixtureCategories=Static
+Attributes=(Name="NumBeams",Keywords="")
+Attributes=(Name="Angle",Keywords="")
+Attributes=(Name="Temperature",Keywords="")
+Attributes=(Name="Launch",Keywords="")
+Attributes=(Name="Burst",Keywords="")
+Attributes=(Name="ModeStartStop",Keywords="")
+Attributes=(Name="Prism",Keywords="")
+Attributes=(Name="CIE_Y",Keywords="")
+Attributes=(Name="CIE_X",Keywords="")
+Attributes=(Name="FanMode",Keywords="")
+Attributes=(Name="HSB_Brightness",Keywords="")
+Attributes=(Name="HSB_Saturation",Keywords="")
+Attributes=(Name="HSB_Hue",Keywords="")
+Attributes=(Name="Color XF",Keywords="")
+Attributes=(Name="Tint",Keywords="")
+Attributes=(Name="CTC",Keywords="")
+Attributes=(Name="Reset",Keywords="FixtureReset, FixtureGlobalReset, GlobalReset")
+Attributes=(Name="Frost",Keywords="")
+Attributes=(Name="Effects",Keywords="Effect, Macro, Effects")
+Attributes=(Name="Shaper Rotation",Keywords="ShaperRot")
+Attributes=(Name="Color Rotation",Keywords="ColorWheelSpin")
+Attributes=(Name="Gobo Wheel Rotate",Keywords="GoboWheelSpin, GoboWheelRotate")
+Attributes=(Name="Gobo Spin",Keywords="GoboSpin")
+Attributes=(Name="Gobo",Keywords="GoboWheel, Gobo1")
+Attributes=(Name="Iris",Keywords="")
+Attributes=(Name="Focus",Keywords="")
+Attributes=(Name="Zoom",Keywords="")
+Attributes=(Name="Tilt",Keywords="")
+Attributes=(Name="Shutter",Keywords="Strobe")
+Attributes=(Name="Pan",Keywords="")
+Attributes=(Name="Dimmer",Keywords="Intensity, Strength, Brightness")
+Attributes=(Name="Amber",Keywords="ColorAdd_A")
+Attributes=(Name="White",Keywords="ColorAdd_W")
+Attributes=(Name="Yellow",Keywords="ColorAdd_Y, ColorSub_Y")
+Attributes=(Name="Magenta",Keywords="ColorAdd_M, ColorSub_M")
+Attributes=(Name="Cyan",Keywords="ColorAdd_C, ColorSub_C")
+Attributes=(Name="Blue",Keywords="ColorAdd_B")
+Attributes=(Name="Green",Keywords="ColorAdd_G")
+Attributes=(Name="Red",Keywords="ColorAdd_R")
+Attributes=(Name="Color",Keywords="ColorWheel, Color1")
bDefaultSendDMXEnabled=True
bDefaultReceiveDMXEnabled=False
bAllFixturePatchesReceiveDMXInEditor=True

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@@ -441,6 +441,22 @@
{
"Name": "VPxDecoderElectra",
"Enabled": true
},
{
"Name": "DMXFixtures",
"Enabled": true
},
{
"Name": "DMXDisplayCluster",
"Enabled": true
},
{
"Name": "DMXControlConsole",
"Enabled": true
},
{
"Name": "RemoteControlProtocolDMX",
"Enabled": true
}
]
}