169 lines
6.2 KiB
INI
169 lines
6.2 KiB
INI
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[/Script/EngineSettings.GameMapsSettings]
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GameDefaultMap=/Engine/Maps/Templates/OpenWorld
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EditorStartupMap=/Game/Levels/Lidinis360/Lidinis360.Lidinis360
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[/Script/Engine.RendererSettings]
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r.AllowStaticLighting=False
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r.GenerateMeshDistanceFields=True
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r.DynamicGlobalIlluminationMethod=1
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r.ReflectionMethod=1
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r.SkinCache.CompileShaders=True
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r.RayTracing=True
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r.Shadow.Virtual.Enable=1
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r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange=True
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r.DefaultFeature.LocalExposure.HighlightContrastScale=0.8
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r.DefaultFeature.LocalExposure.ShadowContrastScale=0.8
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RedChromaticityCoordinate=(X=0.640000,Y=0.330000)
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GreenChromaticityCoordinate=(X=0.300000,Y=0.600000)
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BlueChromaticityCoordinate=(X=0.150000,Y=0.060000)
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WhiteChromaticityCoordinate=(X=0.312700,Y=0.329000)
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WorkingColorSpaceChoice=sRGB
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r.Mobile.AntiAliasing=1
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r.AntiAliasingMethod=1
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[/Script/WindowsTargetPlatform.WindowsTargetSettings]
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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DefaultGraphicsRHI=DefaultGraphicsRHI_DX12
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-D3D12TargetedShaderFormats=PCD3D_SM5
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+D3D12TargetedShaderFormats=PCD3D_SM6
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-D3D11TargetedShaderFormats=PCD3D_SM5
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+D3D11TargetedShaderFormats=PCD3D_SM5
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Compiler=Default
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AudioSampleRate=48000
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AudioCallbackBufferFrameSize=1024
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AudioNumBuffersToEnqueue=1
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AudioMaxChannels=0
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AudioNumSourceWorkers=4
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SpatializationPlugin=
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SourceDataOverridePlugin=
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ReverbPlugin=
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OcclusionPlugin=
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CompressionOverrides=(bOverrideCompressionTimes=False,DurationThreshold=5.000000,MaxNumRandomBranches=0,SoundCueQualityIndex=0)
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CacheSizeKB=65536
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MaxChunkSizeOverrideKB=0
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bResampleForDevice=False
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MaxSampleRate=48000.000000
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HighSampleRate=32000.000000
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MedSampleRate=24000.000000
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LowSampleRate=12000.000000
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MinSampleRate=8000.000000
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CompressionQualityModifier=1.000000
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AutoStreamingThreshold=0.000000
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SoundCueCookQualityIndex=-1
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[/Script/LinuxTargetPlatform.LinuxTargetSettings]
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-TargetedRHIs=SF_VULKAN_SM5
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+TargetedRHIs=SF_VULKAN_SM6
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[/Script/HardwareTargeting.HardwareTargetingSettings]
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TargetedHardwareClass=Desktop
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AppliedTargetedHardwareClass=Desktop
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DefaultGraphicsPerformance=Maximum
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AppliedDefaultGraphicsPerformance=Maximum
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[/Script/WorldPartitionEditor.WorldPartitionEditorSettings]
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CommandletClass=Class'/Script/UnrealEd.WorldPartitionConvertCommandlet'
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[/Script/Engine.UserInterfaceSettings]
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bAuthorizeAutomaticWidgetVariableCreation=False
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FontDPIPreset=Standard
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FontDPI=72
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[/Script/Engine.Engine]
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+ActiveGameNameRedirects=(OldGameName="TP_Blank",NewGameName="/Script/DEV_TheStudio")
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+ActiveGameNameRedirects=(OldGameName="/Script/TP_Blank",NewGameName="/Script/DEV_TheStudio")
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bUseFixedFrameRate=True
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FixedFrameRate=24.000000
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CustomTimeStepClassName=/Game/TheStudio/Media/Sync/BlackMagicGencode.BlackMagicGencode_C
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TimecodeProviderClassName=/Game/TheStudio/Media/Sync/DanteAudioTimecodeProvider.DanteAudioTimecodeProvider_C
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NearClipPlane=0.100000
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[/Script/AndroidFileServerEditor.AndroidFileServerRuntimeSettings]
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bEnablePlugin=True
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bAllowNetworkConnection=True
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SecurityToken=2C686BEF43FCE8D4F5CDA296EA46DC10
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bIncludeInShipping=False
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bAllowExternalStartInShipping=False
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bCompileAFSProject=False
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bUseCompression=False
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bLogFiles=False
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bReportStats=False
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ConnectionType=USBOnly
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bUseManualIPAddress=False
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ManualIPAddress=
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[/Script/WmfMediaFactory.WmfMediaSettings]
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LowLatency=True
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HardwareAcceleratedVideoDecoding=True
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[/Script/Engine.AnimationSettings]
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DefaultFrameRate=(Numerator=24,Denominator=1)
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[/Script/NDIIO.NDIIOPluginSettings]
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bBeginBroadcastOnPlay=True
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[/Script/DMXProtocol.DMXProtocolSettings]
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+OutputPortConfigs=(PortName="OutputPort1",ProtocolName="Art-Net",CommunicationType=Broadcast,bAutoCompleteDeviceAddressEnabled=False,AutoCompleteDeviceAddress="192.*",DeviceAddress="10.3.3.31",DestinationAddress="None",DestinationAddresses=((DestinationAddressString="10.3.3.255")),bLoopbackToEngine=False,LocalUniverseStart=1,NumUniverses=1,ExternUniverseStart=1,bIsExternUnivereStartEditable=False,Priority=100,Delay=0.000000,DelayFrameRate=(Numerator=25,Denominator=1),PortGuid=113BD0304F0500A965A6E5A0ECC5D52F)
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SendingRefreshRate=44
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+FixtureCategories=Other
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+FixtureCategories=Strobe
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+FixtureCategories=Moving Mirror
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+FixtureCategories=Moving Head
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+FixtureCategories=Matrix/Pixel Bar
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+FixtureCategories=Static
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+Attributes=(Name="NumBeams",Keywords="")
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+Attributes=(Name="Angle",Keywords="")
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+Attributes=(Name="Temperature",Keywords="")
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+Attributes=(Name="Launch",Keywords="")
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+Attributes=(Name="Burst",Keywords="")
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+Attributes=(Name="ModeStartStop",Keywords="")
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+Attributes=(Name="Prism",Keywords="")
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+Attributes=(Name="CIE_Y",Keywords="")
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+Attributes=(Name="CIE_X",Keywords="")
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+Attributes=(Name="FanMode",Keywords="")
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+Attributes=(Name="HSB_Brightness",Keywords="")
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+Attributes=(Name="HSB_Saturation",Keywords="")
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+Attributes=(Name="HSB_Hue",Keywords="")
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+Attributes=(Name="Color XF",Keywords="")
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+Attributes=(Name="Tint",Keywords="")
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+Attributes=(Name="CTC",Keywords="")
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+Attributes=(Name="Reset",Keywords="FixtureReset, FixtureGlobalReset, GlobalReset")
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+Attributes=(Name="Frost",Keywords="")
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+Attributes=(Name="Effects",Keywords="Effect, Macro, Effects")
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+Attributes=(Name="Shaper Rotation",Keywords="ShaperRot")
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+Attributes=(Name="Color Rotation",Keywords="ColorWheelSpin")
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+Attributes=(Name="Gobo Wheel Rotate",Keywords="GoboWheelSpin, GoboWheelRotate")
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+Attributes=(Name="Gobo Spin",Keywords="GoboSpin")
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+Attributes=(Name="Gobo",Keywords="GoboWheel, Gobo1")
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+Attributes=(Name="Iris",Keywords="")
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+Attributes=(Name="Focus",Keywords="")
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+Attributes=(Name="Zoom",Keywords="")
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+Attributes=(Name="Tilt",Keywords="")
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+Attributes=(Name="Shutter",Keywords="Strobe")
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+Attributes=(Name="Pan",Keywords="")
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+Attributes=(Name="Dimmer",Keywords="Intensity, Strength, Brightness")
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+Attributes=(Name="Amber",Keywords="ColorAdd_A")
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+Attributes=(Name="White",Keywords="ColorAdd_W")
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+Attributes=(Name="Yellow",Keywords="ColorAdd_Y, ColorSub_Y")
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+Attributes=(Name="Magenta",Keywords="ColorAdd_M, ColorSub_M")
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+Attributes=(Name="Cyan",Keywords="ColorAdd_C, ColorSub_C")
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+Attributes=(Name="Blue",Keywords="ColorAdd_B")
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+Attributes=(Name="Green",Keywords="ColorAdd_G")
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+Attributes=(Name="Red",Keywords="ColorAdd_R")
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+Attributes=(Name="Color",Keywords="ColorWheel, Color1")
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bDefaultSendDMXEnabled=True
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bDefaultReceiveDMXEnabled=False
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bAllFixturePatchesReceiveDMXInEditor=True
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