Files
DEV_TheStudio_Plugin/Source/DEV_TheStudioEditor.Target.cs

16 lines
422 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class DEV_TheStudioEditorTarget : TargetRules
{
public DEV_TheStudioEditorTarget( TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V5;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_5;
ExtraModuleNames.Add("DEV_TheStudio");
}
}