Clearing up plugin issues
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165
Plugins/NDIIO/Source/ThirdParty/NDI/Includes/Processing.NDI.Lib.h
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Plugins/NDIIO/Source/ThirdParty/NDI/Includes/Processing.NDI.Lib.h
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#pragma once
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// NOTE : The following MIT license applies to this file ONLY and not to the SDK as a whole. Please review
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// the SDK documentation for the description of the full license terms, which are also provided in the file
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// "NDI License Agreement.pdf" within the SDK or online at http://ndi.link/ndisdk_license. Your use of any
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// part of this SDK is acknowledgment that you agree to the SDK license terms. The full NDI SDK may be
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// downloaded at http://ndi.video/
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//
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//***********************************************************************************************************
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//
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// Copyright (C) 2023-2025 Vizrt NDI AB. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
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// associated documentation files(the "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
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// copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the
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// following conditions :
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//
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// The above copyright notice and this permission notice shall be included in all copies or substantial
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// portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT
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// LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO
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// EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR
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// THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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//***********************************************************************************************************
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#ifdef PROCESSINGNDILIB_STATIC
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# ifdef __cplusplus
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# define PROCESSINGNDILIB_API extern "C"
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# else // __cplusplus
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# define PROCESSINGNDILIB_API
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# endif // __cplusplus
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#else // PROCESSINGNDILIB_STATIC
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# ifdef _WIN32
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# ifdef PROCESSINGNDILIB_EXPORTS
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# ifdef __cplusplus
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# define PROCESSINGNDILIB_API extern "C" __declspec(dllexport)
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# else // __cplusplus
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# define PROCESSINGNDILIB_API __declspec(dllexport)
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# endif // __cplusplus
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# else // PROCESSINGNDILIB_EXPORTS
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# ifdef __cplusplus
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# define PROCESSINGNDILIB_API extern "C" __declspec(dllimport)
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# else // __cplusplus
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# define PROCESSINGNDILIB_API __declspec(dllimport)
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# endif // __cplusplus
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# ifdef _WIN64
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# define NDILIB_LIBRARY_NAME "Processing.NDI.Lib.x64.dll"
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# define NDILIB_REDIST_FOLDER "NDI_RUNTIME_DIR_V6"
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# define NDILIB_REDIST_URL "http://ndi.link/NDIRedistV6"
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# else // _WIN64
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# define NDILIB_LIBRARY_NAME "Processing.NDI.Lib.x86.dll"
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# define NDILIB_REDIST_FOLDER "NDI_RUNTIME_DIR_V6"
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# define NDILIB_REDIST_URL "http://ndi.link/NDIRedistV6"
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# endif // _WIN64
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# endif // PROCESSINGNDILIB_EXPORTS
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# else // _WIN32
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# ifdef __APPLE__
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# define NDILIB_LIBRARY_NAME "libndi.dylib"
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# define NDILIB_REDIST_FOLDER "NDI_RUNTIME_DIR_V6"
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# define NDILIB_REDIST_URL "http://ndi.link/NDIRedistV6Apple"
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# else // __APPLE__
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# define NDILIB_LIBRARY_NAME "libndi.so.6"
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# define NDILIB_REDIST_FOLDER "NDI_RUNTIME_DIR_V6"
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# define NDILIB_REDIST_URL ""
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# endif // __APPLE__
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# ifdef __cplusplus
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# define PROCESSINGNDILIB_API extern "C" __attribute((visibility("default")))
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# else // __cplusplus
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# define PROCESSINGNDILIB_API __attribute((visibility("default")))
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# endif // __cplusplus
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# endif // _WIN32
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#endif // PROCESSINGNDILIB_STATIC
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#ifndef PROCESSINGNDILIB_DEPRECATED
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# ifdef _WIN32
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# ifdef _MSC_VER
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# define PROCESSINGNDILIB_DEPRECATED __declspec(deprecated)
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# else // _MSC_VER
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# define PROCESSINGNDILIB_DEPRECATED __attribute((deprecated))
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# endif // _MSC_VER
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# else // _WIN32
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# define PROCESSINGNDILIB_DEPRECATED
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# endif // _WIN32
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#endif // PROCESSINGNDILIB_DEPRECATED
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#ifndef NDILIB_CPP_DEFAULT_CONSTRUCTORS
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# ifdef __cplusplus
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# define NDILIB_CPP_DEFAULT_CONSTRUCTORS 1
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# else // __cplusplus
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# define NDILIB_CPP_DEFAULT_CONSTRUCTORS 0
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# endif // __cplusplus
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#endif // NDILIB_CPP_DEFAULT_CONSTRUCTORS
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#ifndef NDILIB_CPP_DEFAULT_VALUE
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# ifdef __cplusplus
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# define NDILIB_CPP_DEFAULT_VALUE(a) =(a)
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# else // __cplusplus
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# define NDILIB_CPP_DEFAULT_VALUE(a)
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# endif // __cplusplus
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#endif // NDILIB_CPP_DEFAULT_VALUE
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// Data structures shared by multiple SDKs.
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#include "Processing.NDI.compat.h"
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#include "Processing.NDI.structs.h"
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// This is not actually required, but will start and end the libraries which might get you slightly better
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// performance in some cases. In general it is more "correct" to call these although it is not required.
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// There is no way to call these that would have an adverse impact on anything (even calling destroy before
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// you've deleted all your objects). This will return false if the CPU is not sufficiently capable to run
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// NDILib currently NDILib requires SSE4.2 instructions (see documentation). You can verify a specific CPU
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// against the library with a call to NDIlib_is_supported_CPU().
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PROCESSINGNDILIB_API
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bool NDIlib_initialize(void);
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PROCESSINGNDILIB_API
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void NDIlib_destroy(void);
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PROCESSINGNDILIB_API
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const char* NDIlib_version(void);
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// Recover whether the current CPU in the system is capable of running NDILib.
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PROCESSINGNDILIB_API
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bool NDIlib_is_supported_CPU(void);
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// The finding (discovery API).
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#include "Processing.NDI.Find.h"
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// The receiving video and audio API.
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#include "Processing.NDI.Recv.h"
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// Extensions to support PTZ control, etc...
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#include "Processing.NDI.Recv.ex.h"
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// The receiver advertiser API.
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#include "Processing.NDI.RecvAdvertiser.h"
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// The receiver listener API.
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#include "Processing.NDI.RecvListener.h"
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// The sending video API.
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#include "Processing.NDI.Send.h"
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// The routing of inputs API.
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#include "Processing.NDI.Routing.h"
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// Utility functions.
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#include "Processing.NDI.utilities.h"
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// Deprecated structures and functions.
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#include "Processing.NDI.deprecated.h"
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// The frame synchronizer.
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#include "Processing.NDI.FrameSync.h"
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// Dynamic loading used for OSS libraries.
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#include "Processing.NDI.DynamicLoad.h"
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// The C++ implementations.
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#if NDILIB_CPP_DEFAULT_CONSTRUCTORS
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#include "Processing.NDI.Lib.cplusplus.h"
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#endif // NDILIB_CPP_DEFAULT_CONSTRUCTORS
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