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DEV_TheStudio_Plugin/Source/DEV_TheStudioEditor.Target.cs

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2025-09-05 11:47:58 +03:00
// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class DEV_TheStudioEditorTarget : TargetRules
{
public DEV_TheStudioEditorTarget( TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V5;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_5;
ExtraModuleNames.Add("DEV_TheStudio");
}
}